Surviving the Abyss

Game designer on the most recent entry in the popular city builder series

  • Survival horror city builder

  • Published by Paradox Arc - a wing of Paradox Interactive

  • Released into early access on Steam in January 2023

  • Maintained mostly positive reviews around 73%

  • Made in Unity game engine

  • Game designer on the project starting in the pre-production phase of development

  • Conceptualising core features for the game from population growth to resource generation and consumption. Responsible for looking after the core design pillars of the game

  • Mentored a junior game designer who came on to the project as a designer later in development

  • Organised playtest sessions, UX meetings, design reviews and sprint planning for the design team

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Monument Valley 3